http://www.bay12games.com/dwarves/dev_now.html - 11/20/09 22:40:18 - 04/29/07 11:10:03
- 11/03/2009: Dwarf Fortress Talk #4 has arrived: forum thread,DF Talk page with download.
Today I cut out all of the obsolete unit types and updated the code references where it made sense. This included things like the noble work exemptions, complaints about sleeping quarters and punishment exemptions, which made their way into the raw definitions. The old king/queen arrival was updated to move all of the "capital" rules-from-location position holders of your civilization over to your site, and the generated axe-dwarf royal escorts were updated to use whatever weapons make sense for the entity. The hammerer and tax collection code is going to be updated with the guard update, and the dungeon master position might not keep all of its quirks -- it's an appointment, and since your baron is an internal elevated position now, your dungeon master appointee can't suddenly have a personality wipe to make room for DM jokes. It's also weird that they'd suddenly let you tame exotic cave animals. Later on there should be some sort of knowledge/cult/guild surrounding that position, but I'll be happy enough passing that along for now.