http://www.bay12games.com/dwarves/dev_now.html - 11/21/09 15:37:31 - 04/29/07 11:10:03
- 11/01/2009: Ha ha, I haven't been to an adventure mode town for a very long time. There just hasn't been cause for it during all of these other changes. After I did the temple greeting update, I thought I'd be able to green out a few more items today. Instead, during testing, well, there were no temples, because there were no buildings, just a town with about 100 priests of different denominations standing in an otherwise empty clearing. It turns out they'd been razing their own temples each year and then starting new religions, leaving the old priests behind, and on top of that the game no longer knew how to place buildings because it thought there were too many overlaps with the new cave features.
Once all that was fixed, the priests disappeared entirely, but the game still registered the religions as having them. When I checked out an example, the guy had been a tiger hunter all his life, which ended when one of the hunts went horribly wrong. The following year, he was appointed a priest. No wonder my adventurer couldn't find him. After that was handled, I finally found a priest hanging out at a temple, and he greeted me properly.